Additional Journeys

Additional Journeys

Published by Philip Reed Games in January 2024
Price Paid
Format PDF
Pages 13
Languages English
Random generators Rules Tables

Synopsis

The adventure book included in the game’s core rules provides the gamemaster with random encounter ideas for five different places in the Misty Vale. With six encounters for each of the detailed locations, it won’t take long to exhaust those ideas.

Additional Journeys comes to the rescue with eight to ten new encounter ideas for each of those five places in the Misty Vale, plus encounters for two other locations!

! When rolling on the encounter tables in the core game’s adventure book, you may turn to this collection of random encounters whenever a result comes up as “Nothing Happens.” After all, it’s always more fun when something happens to the adventurers, even if that something is wicked and destructive.

In addition to the new journeys, you will also find new travel mishaps. These may be used in place of, or alongside, the travel mishaps detailed in the core rules.

As always, you don’t have to randomly roll for an encounter. If one of the provided ideas triggers your imagination, grab it and run! There’s nothing stopping you, as the gamemaster, from ignoring the dice rolls at times and going with whatever inspires you most in that exact moment.